Basic server settings (the more advanced setting list is still under construction - even moreso than this)

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display_commands
Displays all the commands passed by players to the console; useful for debugging and finding out who is abusing certain commands.
default: 0
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tripping
Causes players who are moving too fast from strafe-jumping to stop suddenly.
default: 0
-
elim
Time (in seconds) players stay eliminated before reentering the game.  When set to 0, they stay eliminated until the round is over.
default: 60
-
fraglimit
Maximum score that can be reached before the map changes.
default: 50
-
timelimit
Maximum time (in minutes) game will last on a particular map before switching to the next one in rotation.
default: 20
-
ffire
Allows the elimination of teammates
default: 0
-
grenadeffire
Allows the killing of teammates with grenades.
default: 1
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debug1
-
debug3
-
debug4
-
motdfile
Specifies the location of the "message of the day" text file.  The contents of this file are displayed when players join a server.
-
chasecamonly
This forces players to be forced to chasecam only their own team.
default: 0 on publicmode, 1 on matchmode
see also: publicmode,matchmode
-
rot_file
-
rot_type
-
rot_force
broken, don't use it
default: 0
-
sl_logging?
-
port
-
hostname
The name of your server which will be displayed in server browsers.
-
ctfmode
Sets the gameplay mode for a map.
set ctftype -1 // standard elimination
set ctftype 0  // deathmatch
set ctftype 1  // whiteflag/centerflag/1-flag ctf
set ctftype 2  // standard ctf (one or more flags/bases per team)
default: 2
-
autojoin
default: normal
-
password
-
deathmatch
Must be set to 1 in order to run a server.
-
dedicated
If set to 1, the server runs in dedicated mode - nobody can play on it, but it is more reliable.
default: 0
-
sv_gravity
default: 800
-
sv_maxvelocity
If set too low, the ball flight messes up.  Set it to 4096 (at least).
-
maxclients
Number of clients allowed to connect to the server.
default: 4?
-
allow_download
Allows players to download files from the server; must be set to 1 if you want to allow custom skins.
default: 1
-
allow_download_players
Allows players to download custom player models and skins; must be set to 1 if you want to allow custom skins.
-
idle
Time (in seconds) before a player gets knocked into observer for not moving.
default: 60
-
maxrate
default: 5000
-
SmokeGrens
Sets the number of smoke grenades that spawn in each base at the round start.
default: 1
see also: PaintGrens
-
PaintGrens
Sets the number of paint grenades that spawn in each base at the round start.
default: 2
see also: SmokeGrens
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